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The first two still images represent the actual game play environment.
The environment contains animated clouds that move along throughout
the hunt sequence. There are 3D models of trees and rocks that appear
randomly on the screen whenever start a new hunt sequence. In each
hunt sequence there are animals that run onto the screen in a random
order. The user only has a certain amount of bullets to hit the
animal. There are 3 types of animals: the deer, the buffalo, and
the squirrel. The third still image represents the recap of your
hunt. From this screen the user can trade in his meat to buy more
bullets so they can continue to hunt more. The screen also keeps
track of the points that you scored.
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