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Program of Study

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While you will be able to tailor your own plan of study to best fit your needs and schedule, below is an example of one way to plan out your courses:

Courses

YEAR 1

YEAR 2

  Fall Spring Summer Fall Spring
TC830 - Introduction to Serious Games* 3 credits        
TC831 - Serious Games Theories* 3 credits        
TC832 - Serious Game Development*   3 credits      
TC841 - Design Research or TC802 - Research Methods in Telecommunication*   3 credits      
TC842 - Design and Development of Media Products*       3 credits  
Electives 3-4 credits (Suggest TC 840) 3-4 credits (Suggest TC 445 or 446) 3-4 credits (Suggest TC 455) 3-4 credits (Suggest TC 445 or 446)  
TC893 - Optional Internship     variable    
4 to 6 credits in TC899 ResearchThesis (Plan A) or TC843 Digital Media (Plan B)*       variable variable

 *indicates required course

Description of Classes

TC 830 Foundations of Serious

Game rationales, principles, processes and pedagogies for serious game design. Applications of serious game genres and simulations. Funding and distribution.

TC 831 Serious Game Theories

Theories and research on effects of serious games on cognition, affect, engagement, learning and persuasion. Creating effective serious games.

TC 832 Serious Game Design and Development

Design and development. Design documentation, storyboarding, prototyping, playtesting, implementation, and summative research. Management of interdisciplinary project teams.

TC 841 Design Research for Digital Media Arts and Technology

Research methods used by design teams for asking and answering questions related to digital media arts and technology--before, during, and after design of creative work. The design goals and the design prototype are tested to guide development and evaluate effectiveness.

TC 842 Design and Development of Media Projects

Design of digital media arts projects in serious games, video, audio, multimedia, 3-D animation/virtual reality and other new media. Proposal development, team building, project management and workflow methods, production techniques and evaluative methods in the creation of media projects.

Below is a list of electives that can best supplement your serious games degree:

ADV 823 Consumer Behavior 4 credits
ASC 823X Augmentative Communication Systems 3 credits
AL 494 Learning in Museums 3 credits
CAS 825 Mass Communication and Public Health  
CEP 817 Learning Technology through Design 3 credits
CSE 841 Artificial Intelligence 3 credits
COM 821 Mass Communication Theory and Research 3 credits
JRN 810 Visual Journalism 3 credits
JRN 824 Health and Science Writing 3 credits
PSY 803 Higher Order Cognitive Processes 3 credits
TC 802 Research Methods in Telecommunication 3 credits
TC 840 Foundations of Digital Media Arts and Technology 3 credits
TC 446 Advanced Interactive Media Workshop 4 credits
TC 445 Digital Game Design 4 credits (Spring Offering)
TC 455 3D Game and Simulation Design 4 credits (Fall Offering)
WRA 415 Digital Rhetoric 3 credits
Alternatives can be considered